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20SnapLoc

Team Locations

In jeep[]

((Rigged with magnetron))

Team 1[]

Hasala Nabin (Swordsmith04)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 5 +1 -1 0
Dexterity 5 +1 0 +1
Endurance 5 +1 0 +1
Charisma 0 0 -1 -1
Mind 0 0 +2 +2
Fate 5 +1 0 +1
Intuition 0 0 -1 -1
Skill Levels
Name Points Initial Total
Handiwork 0 0 0 0
Conventional 5 +1 0 +1
Unconventional 10 +2 -1 +1
Exotic 0 0 +2 +2
Auxiliary 5 +1 -1 0
Medical 0 0 -1 -1
Gen.Knowledge 0 0 0 0

Has the Platelet Efficiency Over-haul Genemod (Does not bleed)
Has the Neural Tissue Strengthening Genemod (Dynamic +1 against mindfuck)
CamEyes Implant
Mechanical Lungs & Heart Replacements (Original organs destroyed in Mission 14)
Haebi Limb (left arm)
Amplifier Usage Counter: 4

Bluesmokes Smoked: 1

Inventory[]

Surgically Installed:

Worn:

Carried:



Konrad Curtz (Corsair)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 +1 +1
Dexterity 5 +1 -1 0
Endurance 5 +1 0 +1
Charisma -5 -1 -1 -2
Mind 5 0 +1 +1
Fate 15 +2 0 +2
Intuition -5 -1 0 -1
Skill Levels
Name Points Initial Total
Handiwork 5 +1 0 +1
Conventional 0 0 +2 +2
Unconventional 0 0 0 0
Exotic 0 0 -2 -2
Auxiliary 20 +1 +1 +2
Medical -10 -2 0 -2
Gen.Knowledge 0 0 -2 -2

Robotic right arm. Robotic right leg.
5 second reset linked to the suit's sensors to activate upon brain death.

Aim assistant program messing up aiming.

Inventory[]

Armor

  • Bulletproof vest
  • Reinforced riot shield

Weapons

  • Combat Knife
  • Nightstick

Other Stuff



Lars (Toaster)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 0 0
Dexterity 0 0 0 0
Endurance 0 0 0 0
Charisma 5 +1 0 +1
Mind 5 +1 0 +1
Fate 25 +2 +1 +3
Intuition 5 +1 0 +1
Skill Levels
Name Points Initial Total
Handiwork 5 +1 0 +1
Conventional 25 +2 +1 +3
Unconventional 0 0 0 0
Exotic 5 +1 0 +1
Auxiliary 15 +2 0 +2
Medical 0 0 -1 -1
Gen.Knowledge 0 0 0 0

Felt a sharp pain in his head that radiated out and faded away after praying to Cog-azaon for knowledge of the Haebi.

Broken spine. Both legs are juryrigged into mostly working condition.

Inventory[]

Armor

  • Long range battle suit [3/5 Nuclear] - Inscribed with the symbols of Algis and Ingram
    • 2 solid metal rounds
    • Armor pieces redistributed, 80% functional
  • MCP-I
  • Civilian Police Body Armor - Inscribed with the Symbol of Algis

Implants

Weapons

Other crap



Han Thren (Doomblade187)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 4 0 -1 -1
Dexterity 0 0 +1 +1
Endurance 0 0 0 0
Charisma 0 0 +1 +1
Mind 10 +2 -1 +1
Fate 5 +1 0 +1
Intuition 0 0 0 0
Skill Levels
Name Points Initial Total
Handiwork 0 0 -1 -1
Conventional 0 0 0 0
Unconventional 0 0 +2 +2
Exotic 5 +1 0 +1
Auxiliary 0 0 -1 -1
Medical 10 +2 -1 +1
Gen.Knowledge 0 0 0 0
No status effects

Inventory[]

Armor

Weapons

Other stuff



Bartolomew Markov (Illgeo)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 +1 +1
Dexterity 0 0 +1 +1
Endurance 0 0 +1 +1
Charisma 0 0 -2 -2
Mind 10 +2 -1 +1
Fate 0 0 0 0
Intuition 0 0 -1 -1
Skill Levels
Name Points Initial Total
Handiwork 0 0 +1 +1
Conventional 5 +1 0 +1
Unconventional 0 0 +2 +2
Exotic 0 0 -1 -1
Auxiliary 5 +1 -1 0
Medical 0 0 -2 -2
Gen.Knowledge 0 0 0 0

Chest crushed.

Temp dead.

Inventory[]

Armor

  • Mk III
    • A dozen extra cameras installed all over the body

Weapons

Other crap



Ulrich Leland (AoshimaMichio)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 5 +1 -1 0
Dexterity 0 0 0 0
Endurance 0 0 0 0
Charisma 5 +1 0 +1
Mind 0 0 +1 +1
Fate 0 0 0 0
Intuition 5 +1 0 +1
Skill Levels
Name Points Initial Total
Handiwork 0 0 -2 -2
Conventional 0 0 +1 +1
Unconventional 0 0 0 0
Exotic 15 +2 0 +2
Auxiliary 0 0 +1 +1
Medical 0 0 -2 -2
Gen.Knowledge 0 0 +1 +1

Robotic body from waist down.
Fibroblast Enhancement Therapy

Permanent effects of Christmas Drinking Party Potion #30:

  • Flesh is more fragile and prone to fracturing and breaking apart rather than squishing or deforming.


Amp Usage -- 3

Inventory[]

Armor

Implants

Weapons

Pills

Other crap



Billy Sing (heroguy111)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 +1 +1
Dexterity 0 0 +1 +1
Endurance 0 0 0 0
Charisma 0 0 -1 -1
Mind 0 0 -1 -1
Fate 0 0 0 0
Intuition 0 0 0 0
Skill Levels
Name Points Initial Total
Handiwork 0 0 -1 -1
Conventional 0 0 +2 +2
Unconventional 0 0 0 0
Exotic 0 0 0 0
Auxiliary 0 0 0 0
Medical 0 0 -2 -2
Gen.Knowledge 0 0 0 0
Robot arms

Inventory[]



Zoltan Solberg (spazyak)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 +1 +1
Dexterity 0 0 +2 +2
Endurance 0 0 +1 +1
Charisma 0 0 -1 -1
Mind 0 0 -2 -2
Fate 0 0 -2 -2
Intuition 0 0 -1 -1
Skill Levels
Name Points Initial Total
Handiwork 0 0 +1 +1
Conventional 0 0 +2 +2
Unconventional 0 0 -1 -1
Exotic 0 0 +1 +1
Auxiliary 0 0 -2 -2
Medical 0 0 -2 -2
Gen.Knowledge 0 0 -2 -2

One eye pierced, patched up

Skull pierced by arm. You can patch it if you'd like.

Inventory[]

  • MkII
    • Hole in helmet (patched)
  • Laser Rifle (111/120)
    • Haebi bone spike bayonet
  • Magnetron (from rec room microwave) (Hooked up to Jeep 1)
  • Combat Knife



Lyra Arden (Lenglon)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 -1 -1
(+2) Dexterity 15 +2 0 +4
(-1) Endurance 5 +1 0 0
Charisma 0 0 0 0
Mind 10 +1 +1 +2
Fate 5 +1 0 +1
Intuition 5 +1 0 +1
Skill Levels
Name Points Initial Total
Handiwork 0 0 -1 -1
Conventional 0 0 -2 -2
Unconventional 5 +1 0 +1
Exotic 28 +1 +2 +3
Auxiliary 0 0 -1 -1
Medical 0 0 +1 +1
Gen.Knowledge 0 0 0 0

Got Haber's Implant installed.

Bio-modifications[]

Kitty body by Doctor:

  • A 4’ tall anthropomorphic housecat that can stand on two legs, with a bit of effort. She has white eyes and white fur.
  • She has opposable thumbs, allowing her to use tools.
  • She is unable to speak other than meowing and other cat-noises.
  • Her fangs inject a mixture of Coagulant Boosters and Painkillers
  • Her fur can change color and act as very good camouflage 

Deathcubed to be lighter.

Armory Master's training: +1 to Mind Level against mindfuck.

Amp counter: 8

Inventory[]

Armor

  • MCP-I (customized to accommodate her body)

Gene mods

Implants

Other stuff

  • Id Manifester (Shy, Kind, Protective, Cat, Human)
    • When manifested under normal circumstances there's no visible indication of it being there, but when needed your shadow will divide and spring up as roughly a dozen (numbers vary depending on threat) shadowy catgirls. They lay flat against the ground like shadows, but their actions seem to effect the world as though they were three dimensional; like they were shadows cast by something invisible. it's hard to make out any distinct details about what they look like, but they appear pretty anime; with frilly clothing and oversized cat ears. They can be told to inhabit the shadows of others, automatically protecting them from harm.
    • They are very robust and good at acting as shields but not very strong and can't stray too far from the shadow of the one they're protecting.



Flint Westwood (Parisbre56)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 5 +1 0 +1
Dexterity 15 +2 0 +2
Endurance 10 +1 0 +1
Charisma 15 +2 0 +2
Mind 15 +2 0 +2
Fate 0 0 0 0
Intuition 0 0 0 0
Skill Levels
Name Points Initial Total
Handiwork 5 +1 0 +1
(+1) Conventional 25 +2 +1 +4
Unconventional 10 +1 +1 +2
Exotic 0 0 0 0
Auxiliary 15 +2 0 +2
Medical 0 0 -1 -1
Gen.Knowledge 5 +1 -1 0

Dynamic ±1 against mental effects and damage due to Neural Tissue Strengthening
Robotic lower legs. Missing left arm.

Fist sized hole in battlesuit armor.

Inventory[]

Armor

Weapons

  • Mining laser (more powerful than Cutting Laser) (powered by external generator)
    • Monoatomic force-blade bayonet (battlesuit-sized, inside an artefact quality double-action sliding blade mechanism)
  • Battlesuit-sized Containment Gun
  • Universal Chemical Thrower [Sticky Goop 10/10]
  • Rainbow Cannon (Includes power cuttof. Power cuttof can be triggered manually or automatically. Can be overridden by overshoots)
  • Arranger:
    • Material Corrosion Black Round
    • Compression Black Round
    • Heat Point Black Round
    • Kinetic Black Round
  • Brainworm Gun (1 shot left)
  • Monoatomic Razor (on Flint, not on Suit)

Other stuff

  • External generator and capacitor (Powerful enough to power the entire battlesuit and allow the rainbow cannon to fire in red mode for a second time. Can be linked with the battlesuit's power supply for an "ultimate attack")
  • 5 Second Reset (4 uses left)
  • Attractive Bauble (in box)
  • Bag with various crap hanging from exosuit (including automapping drones, sample containers, rope, metal poles, claymore mines, food, drink and drugs)
  • Sticky goop canister [10/10]
  • Sticky goop dissolvant bottle
  • 1 token worth of small cameras 





Rescue team[]

Elias Shrike (AkumaKasai)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 +1 +1
Dexterity 0 0 +1 +1
Endurance 0 0 0 0
Charisma 0 0 -1 -1
Mind 5 +1 0 +1
Fate 0 0 0 0
Intuition 0 0 -1 -1
Skill Levels
Name Points Initial Total
Handiwork 0 0 +1 +1
Conventional 0 0 -2 -2
Unconventional 5 0 +1 +1
Exotic 0 0 +1 +1
Auxiliary 0 0 0 0
Medical 0 0 0 0
Gen.Knowledge 0 0 -2 -2


Robobody.

Amp counter: 1

Inventory[]

Armor

Implants

Weapons

  • Force Infuser (few punches worth of charge)
  • Kinamp Fists
  • High tech cleaver (better than an ordinary blade. Can hack right through a mk1, maybe even pierce the helmet.)

Other crap

  • Empty Toolbelt
  • Durable Backpack
    • Rope
    • Extra Robobody brain food
  • Several sheets of paper
  • Several pens
  • Tape measure
  • Meter/yard/whatever-stick
  • Level(tool)



Virrsai Dawa Maal Leeyes (Harry Baldman)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 0 0
Dexterity 1 0 0 0
Endurance 0 0 0 0
Charisma 0 0 0 0
Mind 5 +1 0 +1
Fate 0 0 0 0
Intuition 0 0 0 0
Skill Levels
Name Points Initial Total
Handiwork 0 0 +2 +2
Conventional 0 0 -1 -1
Unconventional 1 0 0 0
Exotic 0 0 -1 -1
Auxiliary 5 +1 -1 0
Medical 0 0 0 0
Gen.Knowledge 0 0 0 0
Bluesmokes used: x+1

Inventory[]

  • MCP-II
  • Nyars artifact: Glass container of Moss(Small Gold Circle, Horizontal Line)
  • Fistful o' Moss
  • Basic tools (screwdrivers, hammers, crowbars, knives, files, wrenches, paints, brushes, awls) in toolbox
  • Stun baton
  • Carton of Bluesmokes
  • Civilian Gauss sniper rifle (2/7 shots)
    • 2 Extra Magazines
  • Potion 9 (Christmas Party 2014)
  • Gauss Rifle (10/10) (May not work properly)
  • ~3 pounds of scrap metal
  • Grappling hook
  • Length of rope



Gus (DoctorMcTaalik)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 +1 +1
Dexterity 0 0 0 0
Endurance 0 0 +1 +1
Charisma 0 0 0 0
(-1) Mind 0 0 -1 -2
Fate 5 +1 0 +1
Intuition 0 0 -1 -1
Skill Levels
Name Points Initial Total
Handiwork 0 0 +2 +2
Conventional 5 +1 0 +1
Unconventional 0 0 0 0
Exotic 0 0 0 0
Auxiliary 1 0 0 0
Medical 0 0 -2 -2
Gen.Knowledge 0 0 -1 -1

Inventory[]

Armor

Weapons

  • 'X3" Civilian Gauss Rifle [10/10]
    • Essentially a Gauss Rifle, with a shorter and significantly thicker barrel. It uses a massive Gauss coil to accelerate somewhat smaller bullets at high speeds. Better at piercing armored targets.
    • 2 spare clips
  • Gauss pistol with mauler rounds
  • 2 Multi-Function Power Gauntlet (Mission equipment)
    • Modified to include internal generators
    • Hooked up to MCP-II generators
    • Plastered with fire decals
    • Kinamps removed
  • 6 Basic Hand Grenades
    • Strapped to suit via pins for easy access; quick yank and toss

Other Stuff

  • Head sized sapphire
    • Not actually a sapphire; composed of unknown compounds
    • Probably artificial in structure
    • Retrieved from Universe 0,9,0



Jack Hansan (Tavik Toth)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 5 +1 0 +1
Dexterity 5 +1 0 +1
Endurance 6 +1 0 +1
Charisma 5 +1 0 +1
Mind 5 +1 0 +1
Fate 5 +1 0 +1
Intuition 5 +1 0 +1
Skill Levels
Name Points Initial Total
Handiwork 5 +1 -1 0
Conventional 10 +1 0 +1
Unconventional 5 +1 0 +1
Exotic 0 0 0 0
Auxiliary 10 +1 +1 +2
Medical 0 0 0 0
Gen.Knowledge 5 +1 0 +1
[+1 to combat rolls with a katana]

Inventory[]



Skylar Niabs (Kriellya)[]

Attributes[]

Stat Levels
Name Points Initial Total
Strength 0 0 -1 -1
Dexterity 5 +1 0 +1
Endurance 5 +1 0 +1
Charisma 0 0 -1 -1
Mind 15 +1 +2 +3
Fate 5 +1 0 +1
Intuition 1 0 -1 -1
Skill Levels
Name Points Initial Total
Handiwork 5 +1 0 +1
Conventional 0 0 -2 -2
Unconventional 0 0 0 0
Exotic 0 0 -2 -2
Auxiliary 25 +2 +1 +3
(+1) Medical 0 0 +2 +3
Gen.Knowledge 0 0 0 0


No status effects.

Inventory[]

Armor

Weapons

Other stuff



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